Here is the way it breaks down: Oculus Rift counted for 47.31% of digital actuality headset utilization on Steam in February 2018, whereas HTC Vive got here in at 45.38%.
Two share factors is not a giant distinction, nevertheless it’s noteworthy contemplating Rift has trailed behind Vive because the two launched in 2016. Final month, Oculus Rift utilization fell shy of HTC Vive by solely zero.9%, in response to Add VR, indicating Rift was already on its approach to overtaking Vive.
Steam’s month-to-month survey tracks the sorts of units and platforms its customers are on. It requires customers to opt-in, so it is under no circumstances an entire illustration of the being utilized by everybody on Steam. To not point out a justifiable share of Rift customers probably solely dive into VR by way of Oculus’ personal app.
The survey, then, does not imply Oculus Rift has offered greater than HTC Vive; neither Fb, which owns Oculus, nor HTC have launched gross sales figures for the VR headsets. But it surely does shed some mild on utilization, and exhibits Oculus Rift could possibly be rising as the highest VR headset round.
It is a shut race, although, and both sides is taking a special technique. The Oculus Rift value of $399 / £399 (round AU$640) is decrease than the HTC Vive value of $599 / £599 (round AU$760), nevertheless HTC is not essentially seeking to win on value.
As an alternative, as we’re seeing with the introduction of the higher-end HTC Vive Professional, it seems to be to wish to win over customers with superior .
The desk is about for a good battle between Oculus Rift and HTC Vive as 2018 rolls on. If it means upgraded and decrease costs, then a minimum of shoppers will come out winners.